Black Void is an art and science collective founded and directed by Yixuan Cai in partnership with Stella Miao and Yuhan Xiao, as well as Hong Yun and more members from various fields, including architecture, digital art, data science, algorithm, and experimental music. Their artistic endeavors center around the hybrid ecology, interwoven by nature and technologies.
INTERVIEW | Yasaman Aghili
Yasaman Aghili, the founder of YDESIGNSTUDIO, is an Iranian-Canadian Multimedia Artist/Designer who works at the intersection of Art, science, technology, and visual media/culture. As a multimedia artist, she uses a diverse range of mediums and techniques to blend different aesthetics for visual storytelling and express to blend different aesthetics for visual storytelling and expression.
INTERVIEW | Andy Newmerge
Andy Newmerge seamlessly blends traditional iconography with modern technology through his innovative use of reverse perspective. Drawing from ancient techniques, Newmerge reinterprets spatial dynamics within 3D digital art, challenging conventional visual norms. This method allows him to create thought-provoking compositions that bridge historical and contemporary art.
INTERVIEW | Chun Yao Chang
Chun Yao Chang is a New York-based Visual Effects Artist. Specializing as a VFX Compositor, Matte Painter, and Environment Artist, Chang creates visual effects for films, TV episodes, and commercials. Chang breathes life into the static through a delicate dance of light, color, and motion, inviting viewers to journey beyond the mundane and into the extraordinary.
INTERVIEW | AMIANGELIKA
AMIANGELIKA is an award-nominated new media and experience artist based in London. Her practice revolves around exploring the interconnection between image and sound as well as machine-human interaction, resulting in performance-based and installation-based works. She creates fully generative, real-time rendered pieces that react to live inputs through audio or motion tracking sensors.
INTERVIEW | Maisoon Al Saleh
Emirati artist, Author, and Entrepreneur Maisoon Al Saleh works actively as an artist in Dubai and internationally. She aims to evoke a sense of wonder and reflection, encouraging viewers to contemplate the dynamic coexistence of tradition and modernity. Each piece is a visual ode to the UAE's unique narrative, where the past and present converge in a mesmerizing dance of light, color, and cultural symbolism.
INTERVIEW | Fang Yutao
Fang Yutao is a Los Angeles-based multidisciplinary artist from China with a strong background in architecture. She reshapes traditional narratives by incorporating complex historical symbols that transcend cultural boundaries, drawing on premodern mythology that embraces pantheism and animism to redefine anthropocentric metaphors and dismantle traditional masculine narratives.
INTERVIEW | Yibo Yu - The Color Blocks
Yibo Yu is a Chinese artist working with digital art. The artist’s intellectual focus traces political philosophy, post-colonial struggles, visual and film theories, human consciousness, and spirituality. Yibo’s recent works investigate chaos theory, self-organized systems, and their relationship to paradigm-shifting understanding of both physical and social reality. Yibo also goes by the pseudonym The Color Blocks.
INTERVIEW | Zhiyan Cai
Zhiyan, a 3D artist and former architect, currently resides in London. Her creative endeavors delve deep into the intricate relationships between culture and technology, history and the future. Zhiyan takes pleasure in weaving together elements of Asian culture with futurism and science fiction themes, presenting a unique perspective through the lens of femininity.
INTERVIEW | Keyi Liu
China-born, London-based Keyi Liu is a Multimedia artist and Illustrator. Her works often take the confrontational relationship between human nature and societal rules as a starting point, analyzing the changes in human psychology under the oppression of various societal issues. The Last Dream series is a collection of illustrations created during the 2021 pandemic, exploring my reflections on constraints and freedom.
INTERVIEW | Chong Liu
Chong Liu is a New York-based concept artist and digital illustrator, originally from China. As a digital illustrator and concept artist immersed in the dynamic world of game development, Chong Liu’s creative journey is a fusion of imagination and technical expertise. His work is a testament to my passion for bringing fantastical worlds to life, and captivating audiences through visually compelling narratives.
INTERVIEW | Ole Tersløse
Ole Tersløse is a Danish artist. The artist deliberately positions himself in a realm of ambiguity, rendering his work difficult to categorize. This ambiguity partly arises from Tersløse's technique. He crafts the majority of image elements from scratch using 3D computer programs also employed in gaming and film visual effects. In these programs, he can manipulate the illusion to his liking, resulting in images that are simultaneously realistic and alienating.
INTERVIEW | Yukang Tao
Yukang Tao is an interdisciplinary artist who works in the fields of electronic arts, animation, video, and performance. While all of his artwork alludes to the concept of gender and observes the relationship between technology and humanity, it also encompasses themes such as surveillance and self-absorption of society in media. Art and technology, virtual and accurate, the boundaries begin to blur and combine to form a new utopia.
INTERVIEW | Tomas Lagunavicius
Tomas Lagunavicius considers himself to be a post-matric person who works in various cultural and artistic fields. He understands a post-matric person as someone who can think in different ways depending on the situation and the type of activity chosen. Experimenting in the search for new forms of expression, he works in digital art and in acrylic works made on canvas and paper.
INTERVIEW | Tian Gan
Tian Gan is a concept artist at Bad Robot Games, a video game fraction of JJ Abrams’ Bad Robot Production. Her work is mostly created through digital ways, like 2D digital painting, drawing, and 3D modeling. Working in the entertainment industry, Tian loves to design and create imaginary environments, characters, and creatures for video games, animation, and film.
INTERVIEW | Dana Al Rashid
Dana Al Rashid is an architect and visual artist from Kuwait. She has created a unique style coined ‘Modern Miniatures’ in which she uses a modernized version of the ancient Persian miniature style to tackle contemporary and relevant topics. Her artwork also focuses on social issues, historic building preservation, technological advancement, and consumerism as common themes.
INTERVIEW | Eunju Park
Eunju Park is a Korean multidisciplinary designer and artist who specializes in 3D, motion graphics and speculative design, currently based in the Netherlands. In her artistic practices, she attempts to reflect the current phenomena that are caused by and deeply related to humans, such as the environmental crisis. Her works serve to captivate by storytelling through mesmerizing graphic images, questioning the present, and imagining the future.
INTERVIEW | Shuwan Chen
Shuwan (b.1994) is a visual artist who lives and works in New York City. She is the co-founder of the :iidrr Gallery, located in New York. Her work explores the bridge between physical and digital spaces, objects, and experiences. She uses digital data from an archive of glitched images to make new photographs and sculptures with modeling software and machine learning to explore the vision of the future.
INTERVIEW | Yilin Du
Yilin Du is a London-based digital artist and character designer with a diverse background in creating multimedia content. Her creations aim to provide insight into how digital technologies, new materials, and aesthetics could change our approach to design and thinking. Du's artistic endeavors culminate in a thought-provoking video, a poignant testament to the profound impact technology wields on our perceptions of selfhood.
INTERVIEW | Yu Pan
Yu Pan is a visual communicator and multidisciplinary artist who works with a range of design instruments and media. Buddhist culture is where it all began for Yu Pan, who grew up in a Buddhist household. In his work, he employs methods including, but not limited to, graphic design, sound design, moving images, and performance art to influence the viewer and immerse them in scenarios they may have never been exposed to before.