Wen Liu is a Chinese-born artist and interaction designer currently based in Beijing, China. With over a decade of experience in the United States and Europe, she brings a diverse cultural perspective to her practice. Wen's artistic journey revolves around exploring connections between individuals, nature, and environments, through sculpture, painting, and installation.
INTERVIEW | Ole Tersløse
Ole Tersløse is a Danish artist. The artist deliberately positions himself in a realm of ambiguity, rendering his work difficult to categorize. This ambiguity partly arises from Tersløse's technique. He crafts the majority of image elements from scratch using 3D computer programs also employed in gaming and film visual effects. In these programs, he can manipulate the illusion to his liking, resulting in images that are simultaneously realistic and alienating.
INTERVIEW | Jiayin Song
Jiayin Song is a background and visual development artist from China, currently based in SoCal. Her inspiration comes from a variety of animated shows and movies that capture a sense of nostalgia, magic, and sentimentality through the visuals. Her work focuses on storytelling, creating magical but believable illustrations that capture similar emotions.
INTERVIEW | Tian Gan
Tian Gan is a concept artist at Bad Robot Games, a video game fraction of JJ Abrams’ Bad Robot Production. Her work is mostly created through digital ways, like 2D digital painting, drawing, and 3D modeling. Working in the entertainment industry, Tian loves to design and create imaginary environments, characters, and creatures for video games, animation, and film.
INTERVIEW | Shiqing Chen
Shiqing Chen uses multiple visual languages and elements to communicate through print, website, and digital media. Her works focus on cross-medium storytelling and visual communication. During the pandemic, she became interested in the organic errors and uncertainties of data. By leveraging available technologies, she aims to present data through sounds, games, performances, and other means.
INTERVIEW | Jessica Braccio
Jessica Braccio’s artwork is influenced by her autism. Being on the spectrum helps her create her artwork. Autism is the vehicle that helps Jessica create and encode her artwork. Her Divinity shows her the codes, colors, and shapes to include in each piece, and she acts as a translator. She chooses to consciously create from a space of Divinity, free from trauma and chaos.
INTERVIEW | Broksh
Broksh is a director, and his hobby is digital art (NFT). He has been in the NFT world since 2020, conquering the digital world with the 'SOLO' collection, focusing on women's aesthetics. Within 'SOLO', people can appreciate different styles of art, for instance, 2D, 3D, or Realistic rendering and animation. He has worked with many international artists and dreams of working with big fashion brands.
INTERVIEW | Ekaterina Lestienne
Born in Ukraine, Ekaterina Lestienne is a French digital artist and creator of a colorful world full of positive vibes. As an intuitive artist, Eka is passionate about the harmony of colors. Her works are unique, vibrant, and sparkling. Eka melds the pieces of digitally transformed images together, mixing them with other media creating an intuitive fresh layered imagery.
INTERVIEW | Rocio G Montiel
INTERVIEW | Shurooq Amin
Shurooq Amin is a mixed-media interdisciplinary Kuwait artist and an Anglophone poet who aims to instigate positive change in society. As an artist, her work reflects the socio-political dichotomy of the region she lives in, albeit sarcastically, by holding up a mirror to society, loud and unequivocally clear, drawing people in and allowing them to open a dialogue.
INTERVIEW | Fatima Jamil
Contemporary interdisciplinary artist Fatima Jamil attempts to address critical cultural issues of our times, especially in the context of women. Franks attempts to address factors that stigmatize the role of the female gender. By witnessing a burgeoning rise of progressive thinking in women, especially in the East and Islamic world, her work illustrates these growing and adapting times of multiculturalism.
INTERVIEW | Rafael Triana
Rafael Triana is a multidisciplinary artist. He was born in Cuba, but currently works and lives in Paris. His latest series, PARALLEL, is a series of digital illustrations that respond to current human relations issues. This series addresses the difference, opposites, and social inequalities and seeks a link to connect to contemporary times. He sees his art as a defense mechanism against reality to combat the circumstances of life.
INTERVIEW | Marco Jacconi
Marco Jacconi is a Swiss artist based in Zurich. His work is a dive into the unknown. Cause and effect remain diffuse with these surfaces and amorphous forms, which dramatically overlap and penetrate each other until depths emerge. Each work is visualized energy; as if something is pushing outwards from the inside, as if the surfaces were under pressure.
INTERVIEW | Abhay Sehgal
INTERVIEW | Fan de Fantástica
Fan de Fantástica is a Film Director, Collage Maker, and Multi-Talented Artist currently based in Madrid, Spain. In her funky, playful, and over the top imaginary world of mixed media collages, there are numerous details of traditional far east philosophies and contemporary western point of views. One way or another, she has mixed all her 'weird' personal experiences into her collage creations.
INTERVIEW | Nae Zerka
As a traveler of the analog-digital synthesis, the visual artist Nae Zerka never stops exploring. Nae's inspiration comes from digitalization, along with graphic design and music. Himself he produced electronic music and became a techno DJ in legendary clubs. His work blends the design element with technology, graphic design with a painterly finish.
INTERVIEW | My Linh Mac
My Linh Mac is a multi-media artist, her works portray beauty in humble places with her signature style of deep and vibrant accent colors. Her work mixes traditional media, mostly acrylic painting, with digital painting and design. While Mac’s paintings have varied genres, from conceptual, abstract, and figurative to contemporary, her digital and visual design works are commercial.